Learning Game AI Programming with Lua

€22.95

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Description

If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.

  • Author: David Young
  • Published: 2014-11-01
  • Pages: 352
  • ISBN-13: 9781783281336

Additional information

Author

David Young

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